【转帖】暴强游戏资源帖
From: http://www.gamedev.net/community/forums/topic.asp?topic_id=324643
Graphics Engines
- Ogre 3D
- Nebula Device
- Jad (formerly Haddd)
- Irrlicht
- Haaf’s Game Engine (hardware accelerated 2D games engine)
- Axiom 3D (OGRE for .NET)
- TrueVision
- Revolution3D
- Genesis3D
- Crystal Space 3D
- Panda3D
- Quake 3 Source Code
- Quake 2 Source Code
- Quake 2 (complete sources)
- Tenebrae (Quake with per pixel lights and shaders)
- Wild Magic (David Eberly’s engine)
- Apocalyx
- ClanLib Game SDK
- DevLib
- kjAPI
- Portable Game Library (PLIB)
- RealmForge GDK
- Delta3D
- G3D
- NeoEngine
- QuakeForge
- XEngine
- Yake
- Kyra Sprite Engine
Libraries
- Free Game Development Libraries (external list)
Graphics:
- Crazy Eddie’s GUI system
- Cal3D (character animation library)
- GLFW (OpenGL Framework)
- GLee (OpenGL easy extension library)
- DevIL
- Game Texture Loader
- SDL
- Cpw (another OGL framework)
- Allegro
- Open Scene Graph
- Corona
- Titan
- SFont
- CxImage
- CImg
- FreeImage
- BMF_Font
- BFont
- FreeType (font rendering library)
- PaintLib
- GLEW (OpenGL extension wrangler library)
- gluX
- GLUT
- FreeGLUT
- Open Inventor
- FTGL (OpenGL Font Library)
- nVidia Scene Graph SDK
- OpenSG
- ParaGUI
- LibUFO (OpenGL GUI Toolkit)
- GPUmesh
- GNU Triangulated Surface Library
- libASE
- lib3DS
- GLOD (Geometric Level of Detail for OpenGL)
Video:
Networking:
- RakNet
- OpenTNL (Torque network library)
- HawkNL
- OpenPlay
- ReplicaNet
- Game Networking Engine
Sound:
Physics and Collision:
- Open Dynamics Engine (ODE)
- Tokamak
- Newton Game Dynamics
- NovodeX SDK
- Physical
- True Axis
- Open Dynamics Framework
- ColDet (Free 3D Collision Detection Library)
- Opcode
- RAPID
- FreeSOLID
- V-Collide
Scripting and XML:
- Python
- IronPython
- Lua
- AngelScript
- CInt
- EOS
- GameMonkey Script
- Guile
- IO
- javascript
- Squirrel
- Small
- Ruby
- Tcl
- Perl
- LibXML
- TinyXML
- Expat
- Apache XML libraries
- ezXML
Compression and File Systems:
- zlib
- bzip2
- LZMA SDK
- LZO
- PhysicsFS
- #ZipLib (native C# archive library)
- SharpFS (native C# VFS)
- unrarlib
- ZipArchive
Note: Much of the above lists (but not all) were taken from this page, maintained by Kylotan here.
Applications and Utilities:
Development Environments:
Graphics Development:
- gDEBugger
- FX Composer
- RenderMonkey
- NVIDIA SDK
- ATI Radeon SDK
- DirectX Developer Center
- NVIDIA Cg
- Sh (shader language)
Modeling:
-
[SoftImage XSI Mod Tool](http://www.softimage.com/community/xsi_mod_tool/default.aspx) - Milkshape 3D (not free, $25)
- Wings 3D
- Blender
- Anim8or
- DeleD
World Building:
Audio:
- ModPlug
- Audacity
- SynthEdit
- Buzz Machines
- KVR Audio (not actually software, but has tons of links)
Images:
- Paint.NET (excellent free image editor)
- The GIMP
- BMFont (font texture generator)
Media
Textures:
- Transmogrifying Textures Vol. I (NVIDIA)
- Mayang’s Free Textures
- 3D Cafe’s Free Textures
- Absolute Background Textures Archive
- Image * After
- Media Link’s Free Backgrounds and Textures
- Free Game Textures
- Seamless Textures – Absolute Cross
- 3D Millenium Free Textures
- Pixel Poke
- The Texture Studio
- Textures
- Marlin Studios
- Free Foto
- Free Textures
- Free Textures
- MorgueFile
- Psionic3D
Models:
- 3D Millenium Free Models
- Polycount
- Marlin Studios
- Free 3D Model Collections
- Free 3D Models
- Digital Animators Models
- Psionic3D
- Free 3D Models for 3D Studio Max
Sprites
Sounds:
- SFX and Music Resources (another long GDNet post)
- Jamendo (Creative Commons licensed music)
- A1 Free Sound Effects
- Sound Effects
- Tintagel’s Free Sound File Archive
- Free Sound Effects
- Sound Hunter
- Wav Sound Complete Archive
- deusX Sound Design
- FindSounds (sound search engine)
- Absolute Sound Effects Archive
That’s all I’ve got for now. Still need plenty of resources in the art and music department…free sounds, free textures, free models, free music, and of course, many more utilities.
分类:
游戏开发
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Posted By 九天雁翎 at 九天雁翎的博客 on 2010年04月27日